import pygame as pg from board import render_board pg.init() size = 900 screen = pg.display.set_mode((size, size)) clock = pg.time.Clock() running = True while running: #open window for event in pg.event.get(): if event.type == pg.QUIT: running = False render_board(screen, size) #flip display to put game on screen pg.display.flip() clock.tick(60) pg.quit()