import pygame as pg import numpy as np from board import render_board from position import pos from renderPieces import ChessPiece pg.init() size = 900 screen = pg.display.set_mode((size, size)) clock = pg.time.Clock() running = True all_pieces = pg.sprite.Group() bRook = ChessPiece("pieces/b-rook.png",0 ,7) bNight = ChessPiece("pieces/b-knight.png",117 ,7) all_pieces.add(bRook) all_pieces.add(bNight) while running: #open window for event in pg.event.get(): if event.type == pg.QUIT: running = False render_board(screen, size) all_pieces.draw(screen) #flip display to put game on screen pg.display.flip() clock.tick(60) pg.quit()