Compare commits

..

No commits in common. "62d78779030f6eee4ccfaa28b05247221f9de842" and "0b8d432697672802864f2d5971eef8ae2d7fd650" have entirely different histories.

2 changed files with 2 additions and 22 deletions

View File

@ -3,7 +3,8 @@ import numpy as np
from board import render_board
from position import pos
from renderPieces import ChessPiece
#print(pos)
pg.init()
size = 900
@ -11,10 +12,6 @@ screen = pg.display.set_mode((size, size))
clock = pg.time.Clock()
running = True
all_pieces = pg.sprite.Group()
bRook = ChessPiece("pieces/b-rook.png",0 ,0)
all_pieces.add(bRook)
while running: #open window
for event in pg.event.get():
if event.type == pg.QUIT:
@ -22,8 +19,6 @@ while running: #open window
render_board(screen, size)
all_pieces.draw(screen)
#flip display to put game on screen
pg.display.flip()

View File

@ -1,15 +0,0 @@
import pygame
class ChessPiece(pygame.sprite.Sprite):
def __init__(self, image_path, x, y):
super().__init__()
self.image = pygame.image.load(image_path).convert_alpha()
# 3. Get the bounding box (Rect) of the image
self.rect = self.image.get_rect()
# 4. Set the initial position of the Rect
self.rect.topleft = (x, y)