diff --git a/board.py b/board.py index bd8a3bf..c51e5f9 100644 --- a/board.py +++ b/board.py @@ -1,6 +1,19 @@ import pygame as pg def render_board(): + + size = 900 + + #start pygame + pg.init() + screen = pg.display.set_mode((size, size)) #window (size) + + + color = (255, 255, 255) #rectangle color + sizeW = size / 8 #rectangle size + sizeH = size / 8 #rectangle size + + posX, posY = 0, 0 #recatangle position x, recatangle position y s1 = True #wether or not the first square of the row should be black or white @@ -17,6 +30,3 @@ def render_board(): posX = posX + size / 4 posY = posY + size / 8 s1 = not s1 - -def test_def(): - print("This is a test") \ No newline at end of file diff --git a/main.py b/main.py index d34c9bf..75dd9f6 100644 --- a/main.py +++ b/main.py @@ -12,42 +12,17 @@ p6 = "king" line1 = [p4, p3, p2, p5, p6, p2, p3, p4] line2 = [p1, p1, p1, p1, p1, p1, p1, p1] -size = 900 - -#start pygame pg.init() -screen = pg.display.set_mode((size, size)) #window (size) clock = pg.time.Clock() running = True -color = (255, 255, 255) #rectangle color -sizeW = size / 8 #rectangle size -sizeH = size / 8 #rectangle size - - while running: #open window for event in pg.event.get(): if event.type == pg.QUIT: running = False - posX, posY = 0, 0 #recatangle position x, recatangle position y - s1 = True #wether or not the first square of the row should be black or white - - #render frame - screen.fill("black") - - #chess game - while posY < size: - posX = 0 - if not s1: - posX = posX + size / 8 - while posX <= size: - pg.draw.rect(screen, color, (posX, posY, sizeW, sizeH)) - posX = posX + size / 4 - posY = posY + size / 8 - s1 = not s1 - + render_board() #flip display to put game on screen pg.display.flip()