board now renders with loop

This commit is contained in:
milanjaeckel 2026-05-10 12:40:01 +02:00
parent 6cacad7ccf
commit 7cdfd133b1

16
main.py
View File

@ -18,8 +18,7 @@ screen = pg.display.set_mode((800, 800)) #window (size)
clock = pg.time.Clock() clock = pg.time.Clock()
running = True running = True
color = (0, 0, 0) #rectangle color color = (255, 255, 255) #rectangle color
posX, posY = 0, 0 #recatangle position x, recatangle position y
sizeW = 100 #rectangle size sizeW = 100 #rectangle size
sizeH = 100 #rectangle size sizeH = 100 #rectangle size
@ -30,15 +29,22 @@ while running: #open window
if event.type == pg.QUIT: if event.type == pg.QUIT:
running = False running = False
posX, posY = 0, 0 #recatangle position x, recatangle position y
s1 = True #wether or not the first square of the row should be black or white
#render frame #render frame
screen.fill("black") screen.fill("black")
#chess game #chess game
while posX < 700: while posY < 800:
posX = 0
if s1 != True:
posX = posX + 100
while posX <= 800:
pg.draw.rect(screen, color, (posX, posY, sizeH, sizeW)) pg.draw.rect(screen, color, (posX, posY, sizeH, sizeW))
print(posX)
posX = posX + 200 posX = posX + 200
print(posX) posY = posY + 100
s1 = not s1